A Tale of Two Brothers only had 2 difficulties when I played it in 1.14. From looking at the code, it looked like the numbers for EASY and HARD all had midpoints between them that would make for a good NORMAL difficulty, so I went and created just such a difficulty. I also went and made some other changes, too: since the mainline tutorial suggests playing A Tale of Two Brothers directly after finishing the tutorial, I went and made the EASY difficulty here more tutorial-like, because as it stood, the mainline A Tale of Two Brothers never felt like as good of a followup to the tutorial as The South Guard or An Orcish Incursion did. Also, the Dark Adept Muff Toras has some new roles to play on all 3 difficulties. There are a few other new surprises to find as well, so be sure to try all 3 difficulties!
(Rookie level, 4 scenarios.)
While the maintainer now has an account on the forums, his preference is still that feedback should be directed to the add-on's source repository on GitHub:
The maintainer may also be contacted as egallager#0504 on Discord.
af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW