Balanced version of the Default Era for competitive play. May be used only with approved maps. Adds modified versions of Den of Onis, Hamlets, Silverhead Crossing, The Freelands and Fallenstar Lake maps. Provides a map picker for selecting random map from a pool of approved maps.
Changes comparing to the Default Era:
Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool
Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance
Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1
Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance
Northerners
- Orcish Archer: ranged pierce attack 5-3
Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water
Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold