Settle a new town north of the Great River. This campaign makes numerous changes to standard Wesnoth gameplay, adding new strategic elements and replayability. Focuses on gold management, strategic construction, and city defense.
This campaign was developed several years ago and has been extended with help from esci, Seivn, gnombat, vghetto, enclave, and finally me (Argothair). It is currently optimized for Wesnoth v1.15. I am responsible for adding the most recent gameplay changes, such as iron, diplomacy, rebalanced building costs, and more naturalistic animal behavior.
It's possible that these changes have thrown off the game balance or otherwise created some bugs! Please feel free to send complaints to firstname.lastname@example.org; if the bug is serious enough or easy enough to fix, I will likely take care of it.
Very interesting project if you like to build (ANL, A new land, Undead Empire, New Settlers, Civ)
Playable from main Wesnoth menu, through the Campaigns. Single player only.