Includes two modifications enabled by default. You can choose which to enable or disable.
- Hyperactive Healers: Allow healers to heal friendly units whenever they are in a village, they have a regeneration ability or they have already been healed but 35% less effective.
- Novice Healers: Will give +1 XP to healers every 5 HP they have healed in a single turn. A cure of poison is +2 XP. But they will need +50% XP to level up.
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Thank you ! :)