XP Manager

Version

0.2.2

Type

Multiplayer Modification

Author

theory

Description

SP & MP | Wesnoth version >= 1.13.6
authors from add-ons which helped with their code: Ruvaak(AWW)
Everything can be configured.
Additional XP sources : Passive, Heal, Curing Poison.
Leaders can gain XP when other units gain XP at a certain rate and can decrease based on distance with a minimum rate.
XP Multiplier from sources : fight, kill.
/!\ Be aware than even with only x3 fight, kill XP gain units level up like crazy.
XP well included so that a gain of 13.5XP and 2.5XP amounts to 16XP and not 15XP.

Issue:
  - (Non Fixable) duplicate XP gain for 2+ healers on a unit missing HP for 1 heal

For coders see API.md
Changelog: see changelog file or the wesnoth forum topic.

Translations

None

Size (bytes)

11710

Date created

Date last updated

Traffic

Downloads: 3502
Uploads: 4

Last 14 days

Date Downloads per day
2022-05-08 0
2022-05-09 4
2022-05-10 0
2022-05-11 0
2022-05-12 1
2022-05-13 1
2022-05-14 1
2022-05-15 2
2022-05-16 0
2022-05-17 1
2022-05-18 3
2022-05-19 0
2022-05-20 0
2022-05-21 0