XP Manager

Version

0.2.2

Type

Multiplayer Modification

Author

theory

Description

SP & MP | Wesnoth version >= 1.13.6
authors from add-ons which helped with their code: Ruvaak(AWW)
Everything can be configured.
Additional XP sources : Passive, Heal, Curing Poison.
Leaders can gain XP when other units gain XP at a certain rate and can decrease based on distance with a minimum rate.
XP Multiplier from sources : fight, kill.
/!\ Be aware than even with only x3 fight, kill XP gain units level up like crazy.
XP well included so that a gain of 13.5XP and 2.5XP amounts to 16XP and not 15XP.

Issue:
  - (Non Fixable) duplicate XP gain for 2+ healers on a unit missing HP for 1 heal

For coders see API.md
Changelog: see changelog file or the wesnoth forum topic.

Translations

None

Size (bytes)

11710

Date created

Date last updated

Traffic

Downloads: 629
Uploads: 4

Last 14 days

Date Downloads per day
2020-01-06 3
2020-01-07 4
2020-01-08 1
2020-01-09 5
2020-01-10 3
2020-01-11 0
2020-01-12 1
2020-01-13 5
2020-01-14 2
2020-01-15 1
2020-01-16 3
2020-01-17 0
2020-01-18 6
2020-01-19 14