What's the secret of immortal power and glory? What does it take to become a hero, a legend, or at least a reputable man? Dysagrest has never woken up early enough in the morning to find it out, nor has his boss, a wealthy and unpredictable merchant dwarf, ever encouraged him in this direction. However, chance can forge fate just as well as the strongest will, and may surprise the unwary sailors even in the most quiet waters. The cold and harsh north is certainly not what a traveler would call calm waters, yet it is there, hundreds of miles away from any place he used to call home, that Dysagrest will have to come to terms with his past...
Incomplete (10 playable scenarios)