Armies of Amberan

Version

0.1.4beta(fix)

Type

Era

Author

AlbinLePaladin

Description

Fight for supremacy on the continent of Amberan ! Take control of a late middle-age/renaissance-ish army (for the moment, most are european-ish, but more exotic factions will come in the future)
The factions consist of :
- Farengarian kingdoms - Nobles leading mighty knights, wizards and well rounded infantry (mostly lawful)
- Finn's Empire - Very profesional and disciplined army who destry their ennemies with the power of gunpowder (lawful)
- Mauve Islands Federation - Union of the brave clans warriors (lawful) and the powerful wizards of the cities (neutral)
- Norse Jarldoms - An army consisting of competant but expensive soldiers (neutral) and cheap raiders units (chaotic)
- Kingdoms of Rovahr - lead holy warriors and their men at arms to victory on their cusade against evil (lawful)
- Galianos Imperium - Defend the empire with their well rounded cavalry, infantry and specialists (lawful and neutral)
- Farengarian dwarve's Counties - Dwarves living alongside the mens of farengar. Use their solid infantry and artillery to achieve victory (mostly neutral)
- Dwarven Kingdoms of Morkenost and Darfenlend - Alliance of the dwarves of Morkenost, the militarist kigndom keeping the dwarven realms, and the dwarves of Darfenlend, snow-dwelling griffin riders and sorcerers (neutral)
Plus some default factions (used as placeholders for future factions) : rebels, northeners? dunrfolk and undeads

Factions that might come in the future (in order of probability) : 
-(angry) Wood elves (in progress)
- Vampire lords
- Southern relms
- Marauding and/or steppe orcs
- High elves ?

Translations

armies_of_amberan, fr

Size (bytes)

5206231

Date created

Date last updated

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