Make castles and villages culturally relevant on any map.
Additonally, on conquering an enemy castle, it can either be ruined or redesigned after your faction's fashion.
On reconquering an allied castle or your own it can be either repaired or restored to its original design.
Note: The mod introduces a gameplay change. When you mouse over a castle, info about which faction
it belongs to will be displayed, so players who select random no longer have an advantage over those who pick a faction in multiplayer.
Since 1.4, the mod is compatible with 30 languages; fully Ageless Era compatible and potentially compatible with other eras. The factions that don't have a special style can still capture castles, but
only the labels will change. The mod will try to detect the correct style based on the custom faction's name.