Altera is development version of ''Altered era/ruleset''
It contains latest changes and additions but may also contain some extra bugs
This add-on aims to redesign and expand multiplayer mode (especially with AI opponents) on random maps for variety, reduced influence of blind luck and sustained challenge from both AI and human opponents.
It may be release-ready but more playtesting is desired before calling it 'v1.0'.
Includes:
- ''Altera'' era with single-race factions and custom rules many of which can be disabled via era options (no healing on advancement, killed units go to recall lists, recruiting in villages at extra cost, gold subsidy to losing players etc, see forum topic or in-game help in right-click menu for full list)
- quality-of-life extras as part of ''Altera'' era (warnings about villages lost since last turn, trait icons near units' health bars, extra info in tooltips of some UI elements etc)
- ''Altera'' random map generators that use most terrain types in abundance and add special locations for 'healing hamlets' custom rule
- ''Altera'' UI themes: one with 1.5x larger fonts, another one is redesigned default theme from BfW 1.10.7
Tested mostly in Wesnoth 1.10.7 on included ''Altera Vast Random map'' (100x100 hexes) with fog of war enabled, shroud disabled, experience modifier 100%, village income 1 gold per turn, 8 RCA-AI opponents.
Forum topic for feedback, changelogs and detailed description:
https://forums.wesnoth.org/viewtopic.php?t=44808
Supports Wesnoth 1.10.7, 1.12.6, 1.14.x and 1.16.x
Add-on servers for Wesnoth 1.10 and 1.12 do not accept uploads anymore but this add-on still supports them - download it from Wesnoth 1.14 or 1.16 add-on server and manually copy it to ''add-ons'' folder of older Wesnoth