The Elder Ivrim

Version

2016.12.04d

Type

Faction

Author

TreeHugger, chol, artwork by Major, et al.

Description

*New: default & kabbalists separated   +15 new unique units*

The Ivrim is a unique faction; 'ivrim' meaning '[those] from the other [southern] side [of the Black River]' or 'set aside'; it is set in southern parts of the Great Continent Irdya, beyond the Black River.

* This faction can easily be intergated in custom scenarios, campaigns or multiplayer adventures. It has a very easy format. Everything is explained in the source files and in various code comments: try it out!
* All unit schematics are clear and open!

Imagine, that the Elder Ivrim traditionally fight with bronze impact weaponry for iron is rather non-common in their regions. But they are a sturdy people, highly literate, peaceful, creative & building. They do not use magic but can have access to heavenly conduits by invocing very ancient & powerful Practical Kabbalah, learned from the Celestial Seraphim of .

The Ivrim are an incredible old faction of the Great Continent. Before the establishment od Wesnoth by king Aldrik and his men, they were the last humans which had an early first contact to the drakes, dragons, elves and dwarfs in Irdya prehistory. The Ivrim  can converse in the old dialects no longer known to other Wesnoth factions. Eventually, they came to also settle in nearly every part of Wesnoth. Until today, they mostly live as deep-read merchants, traders, teachers in cities. Some profess the very old and ancient combat system called Abir-Qesheth, 'qesheth' meaning (rain)bow and 'abir' meaning brave.

Albeit humans, many of their customs and features are incredible different to the standards konwn in Wesnoth, to the point it puts them even far from all other human and khalifate, to both they try to live in friendship despite all persecutions. They do not use magic but seem to get direct forces through heavenly conduits, and the Kabbalh which they enforce has surprised the best magicians often.
	___________________________________________________________________________

	= List of all units (33 + 12 + 7 = 52) :
		# Hasmonee [archer] line:
			 (level 1)  |-> (level 2)   -> (level 3)   -> (level 4)
			 ..................................................................
			+ hasmonee_turai 	
						|-> hasmonee_turai_rishon -> hasmonee_rav_turai
						|-> hasmonee_segen -> hasmonee_segen_rishon -> hasmonee_seren
					   	|-> hasmonee_abir -> abir_gadol -> abir_aluf
					   	|-> field_resident -> field_surgeon
					   	|-> hasmonee_spy -> hasmonee_agent
			+ hasmonee_segen_mishne -> hasmonee_segen -> hasmonee_segen_rishon
			+ field_paramedic -> field_resident -> field_surgeon


		# Levite [fighter] line:
			 (level 1)  |-> (level 2)   -> (level 3)   -> (level 4)
			 ..................................................................
			+ levite_samal	
						|-> levite_samal_rishon -> levite_samal_bakhir
						|-> levite_sgan_aluf |-> levite_aluf -> levite_rav_aluf
											 |-> levite_merkava_ii -> .._iii	
						|-> levite_kama -> levite_kaab 
						|-> posek -> gaon -> navi
			+ levite_rav_seren -> levite_sgan_aluf -> levite_aluf -> levite_rav_aluf
			+ levite_merkava_i -> levite_merkava_ii -> levite_merkava_iii

		# Abir [scout] line:
		 (level 1)  -> (level 2) -> (level 3)  -> (level 4)
		     ..................................................................
			+ abir  ->  abir_rav -> abir_gadol -> abir_mattityahu

		# Rav [healer] line:
		 (level 1) -> (level 2) -> (level 3) -> (level 4)
		     ..................................................................
			+ rav  ->   posek   ->    gaon   ->   navi

		# Golem [in-game-menu archer units] line:
			   (level 1) -> (level 2) -> (level 3) -> (level 4)
			 ..................................................................
			+ clod_golem -> loam_golem -> clay_golem -> glow_golem
			 
		# Chol bird [scout] line:
			   (level 0) -> (level 0) -> (level 1) -> (level 2)
			 ..................................................................
			+ chol_bird -> .._qualified -> .._experienced -> .._elder
			
*Happy virtual fighting and a good interesting experience! *

Translations

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Size (bytes)

3550429

Date created

Date last updated

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