CanBeOnlyOne

Version

0.0.1

Type

Multiplayer Modification

Author

ChaosRider

Description

Unit after killing enemy gains enemy:
20% hp, 
15% mp, 
20% dmg, 
25% strikes, 
50% xp.

Damage/strikes bonus will be added only from same weapon range & type.
If unit hadn't weapon of range & type as killed unit then it'll have added new weapon with 85% of damage & 100% strikes(new weapon won't have weapon specials).

I propose to use it in multiplayers maps as isar's cross, world conquest, any other survival maps.

Translations

None

Size (bytes)

8102

Date created

Date last updated

Traffic

Downloads: 3055
Uploads: 2

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