XP Manager

Version

0.2.1

Type

Multiplayer Modification

Author

theory

Description

SP & MP | Wesnoth version >= 1.13.6
authors from add-ons which helped with their code: Ruvaak(AWW)
Everything can be configured.
Additional XP sources : Passive, Heal, Curing Poison.
Leaders can gain XP when other units gain XP at a certain rate and can decrease based on distance with a minimum rate.
XP Multiplier from sources : fight, kill.
/!\ Be aware than even with only x3 fight, kill XP gain units level up like crazy.
XP well included so that a gain of 13.5XP and 2.5XP amounts to 16XP and not 15XP.

Issue:
  - (Non Fixable) duplicate XP gain for 2+ healers on a unit missing HP for 1 heal

For coders see API.md
Changelog: see changelog file or the wesnoth forum topic.

Translations

None

Size (bytes)

11772

Date created

Date last updated

Traffic

Downloads: 60
Uploads: 3

Last 14 days

Date Downloads per day
2019-08-06 -
2019-08-07 -
2019-08-08 -
2019-08-09 -
2019-08-10 -
2019-08-11 10
2019-08-12 8
2019-08-13 7
2019-08-14 7
2019-08-15 11
2019-08-16 5
2019-08-17 3
2019-08-18 4
2019-08-19 5

This site is not affiliated with the Battle for Wesnoth project.

Made with Symfony and Bootstrap. Icons by Glyphicons.